Inequality Between Kr-Mk
 2020-04-23 21:37:32   octopusform
Hi Gm. There is a serious problem in the game about Kr and Mk fights. Especially with attackers. With the change made to Mk, Attackers has become very powerfull. 


We can't farm on map5 because of hunters. Mk's are always hunting on map5. Its not a problem and we are trying fight back. But fighting with attackers is unwinnable. On the spot, attackers can drain 10-13k hp from monsters. How can we beat them?

I think you shoud bring some equality between Krs and Mks. Otherwise most of Kr players will change nation and will start playing mks or stop playing this inequal game.


Even so Mks are always wanting more and more... 


I love this game and you guys are maintaning well. Please do some changes for better play.


Thank you all.

  akkan262020-04-23 22:20:20
You go try play mk and face the wrath of jung and quenam, try mentioned that attackers who did it to you i'm sure they complain more than you. You dont know anything about mk, jung and quenam hunt us 8-10hrs in map4 sometimes in map5. And maybe you will say you'll play kr.
  akkan262020-04-23 22:21:06
attackers are nothing if warrior have good items. I dont know if there's some attacker who can beat quenam and jung.
  GGG12342020-04-23 22:31:56
warrior can easy kill atttacker.
  octopusform2020-04-23 22:39:15
You didnt understand what i said. I said that under equal conditions near spot a warrior cannot beat attacker. I didnt say anything about jung, quenam or others. I said that hunting is not a problem.
This is the aim of the game.

If warrior have good items can kill attacker easily right. But if attackers have good items too, there is no chance for a warrior to win near spot.
I said 13k hp drain. Its mean full hp.
  akkan262020-04-23 23:39:25
every race have waekness and advantages. you fought with attacker in which he has the advantage. u can try fight wi/o monster. it can easily be done.
  Awanis2020-04-23 23:52:03
Templar x2 time more strong then defender
Shadow x3 time more strong then assassin already u can see numbers of sin defender GM buff attacker only good LOL
  octopusform2020-04-23 23:54:58
So you are saying that, while you re fighting with attacker, run away where the monster doesnt exist while attacker re hitting and beating you. That all happens while you are farming on the spot. so the place where there are a lot of monster.. Lol thats a really logical solution really. Bravo.

Then when you see jung or quenam run away where they cant hit you. For example dismal harb.

Good everything resolved!!
  akkan262020-04-24 08:30:53
anyway u are the only one who complain about attackers

server currently have

50+ warrior

and 10+ active attackers

logic. u want to nerf attacker more? then 4-5months later there will be 0 attacker.
  octopusform2020-04-24 09:01:49
what you say is not relevant with the subject my friend.
  ganinia2020-04-24 10:03:06
Ask GM to balance cleric wide stun range first before any adjustment to attacker.
  akkan262020-04-24 17:28:04
how is it not related? you're trying to say that attcker is imbalance with in monster and its obviously clear that u're trying to suggest to nerf the attackers.
  akkan262020-04-24 18:35:40
ps: u better play mk then and help mk race. lets see how you'll react with the OP warrior , cleric and enc. xD