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| New War System Review II |
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2026-09-01 23:26:56 MASTERGM
New War System Review II We are continuously monitoring and reviewing the newly revamped war content in real time. During the main war, Human participation—which has historically been higher—was lower than expected, resulting in a 20 vs 35 imbalance from the initial statue capture phase. As a result, we determined that it is still too early to remove the 1:1 participant ratio cap, and we have reverted the system back to a 1:1 ratio. Additionally, we will consider the need to adjust the stats and overall power level of SSS-tier armor, taking into account the fundamental gameplay tendencies between KR and MK players.. Because participant counts are proportional and the format has shifted from traditional linear warfare to chaotic skirmishes across multiple objectives, the elite, small-force playstyle of MK holds a slight advantage. As we have previously attempted various balance adjustments, we have consistently stated that as overall balance stabilizes, we must gradually move toward phasing out limit items. While there may be both hits and misses along the way, the operations team will continue to work tirelessly to establish the right direction and restore the well-balanced, authentic state of ROW. Thank you once again, and we will continue to closely monitor the ongoing war situation. With our utmost respect and gratitude to all players. |
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