master@rowplayon.com
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Set the Guild Authority
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Guild Treasury Withdrawl - Sets ability to withdraw gold from the guild treasury by guild members.
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Invite to Guild - Gives authority to guild members to invite others to join the guild.
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Approval to Join - Gives authority to guild members to approve standby members for full guild membership.
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Expel Guild Members - Gives authority to an Intermediate Manager to eject a member from the guild.
Transfer the Guild Master's Authority
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※ If there are more than 2 members with the highest rank, (for instance, 2 Intermediate Managers, or 2 official guild members of high rank), the guild master's authority will be randomly assigned to one of those members.
※ Guild members in 'standby' mode will not be able to receive the guild master's approval until a new guild master has been designated.
Guild Window
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Declare War / Peace
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Guilds can become enemies regardless of nationality. Once they become enemies, they are hostile. They can attack each other, but they cannot fight each other in designated safety/peace zones. Enemy guild members cannot converse with one another.
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Declare cautious war status on the selected guild. Cautious war status will be cancelled when the opposing guild's fortresses are all destroyed or when guild war time ends.
Make enemy
- Declare enemy status on the selected guild. You can declare war against only one guild at a time. In order to declare war against another guild you must make a peace treaty with your current enemy.
Make peace
- Declare peace status on the selected guild. In order to end the hostile status an agreement between both guilds is required.
Dissolve a Guild
- The Guild Master can kick out all the other members, and quit the guild himself to dissolve the guild.